In this post we'll describe various aspects about the boats, especially their statistics and properties.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkN7CW9kZDaLVgRUxF6Se-rpxBetnt3rjKg0U-VgHUIZ9gIFQN5GYS1vyTr6oE8XkBJbmQt5TqeK1j4R-raqlf-sCJUSfuaGNC0eudfdWUpw3uszfy1YLLN8ejmw2jK_Ix9EleFNgGgOQ/s1600/boatListJuly17.png) |
The game should feature up to 100 boats |
There should be around 50-100 boats in game, everyone featuring a unique look and behavior.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeimOWX9Ex0tlXQLYKCOl6WZzH-WOsZ7Pk3Cql1swBw8a81jroPhCLVmCto7Byfg1HA3eRvJ62_5JcWwECF9wyZC8pCbq7jBLlD8eVOGlkh3vhyh4xJZMzmbdD2zmvVWjVJj1MBRbDS90/s1600/character_instructor.png) |
I'm gonna drill you up, maggots! |
The boats will be split in 4 different racing categories; C, B, A and S,
depending on their performance. In order to get access to a category
of boat, it will be necessary to pass the according racing license.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKBITV2aWoBUPBN4_WUZTMjLbNwHIkOuje-YGGwUzo3RstMpR7QUVQOq3cfpUgF_HaDNOgMyGq9Ey0qKs5M_9yVDkb1Hd1p_p4QtSSsBy6uSYhGHNBXFXLCujOZf1TkiA3_a8pewSNw0s/s320/2013-07-08+14.42.44.png) |
Pass licenses to drive to drive supa dupa boats |
Each boat will be characterized by the following stats:
- Top Speed
- Acceleration
- Braking
- Downforce (how well the boat sticks to the waves)
- Armor (resilience to projectile damage)
as well as a number of equipment slots or "system" slots:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYWWt3GLkSM9C8rI6n0OMywvf9cMWqw-kGKrefTOYCuayimf6irroF_GjuQHu3bBSa8wHsj8HbZCsP5gVQKburFRsJW9CJmMPBW38HVbszHb_iKcVgkMkQA-8-HNJI88r9xtwOVNGZTwM/s320/2013-07-08+21.21.46.png) |
Build your ultimate racing boat |
- Engine (affecting top speed and acceleration)
- Body (top speed, downforce and armor)
- Brake (braking)
- Weapon system
- Defensive system
- Boost system
- Passive system
Those slots, will be used to tune-up the boat. Equipment slots will provide bonuses to the boat base stats, offering tons of variations on the way to configure a boat.
Beside weapon systems, there will also be other kind of active system, like shield or speed boost. It will be possible to equip up to 2 'active' systems on a boat at a time, one for each system control button. In addition, there will also be other kind of 'passive' systems, like electronics jam, stats modifiers, repair over time, etc. A typical configuration could be a shield to block incoming damage and a gun to blast opponents but all sorts of combinations will be possible.
In the end, it will be up to you to build-up your ultimate racing boat!